package Message.Public
{
    import Framework.Serialize.*;

    public class SLotteryInfo extends Object
    {
        public var bossId:int;
        public var itemCode:int;

        public function SLotteryInfo()
        {
            
        }

        public function __write(param1:SerializeStream) : void
        {
            param1.writeInt(this.bossId);
            param1.writeInt(this.itemCode);
            
        }

        public function __read(param1:SerializeStream) : void
        {
            this.bossId = param1.readInt();
            this.itemCode = param1.readInt();
            
        }

    }
}
